3 ms·
Looks like you're right, the author responded saying exactly the same thing :) I tried killing webGL, which technically worked - I see a card deck! - but it di
by i336_ 11y ago
Looks like you're right, the author responded saying exactly the same thing :)
I tried killing webGL, which technically worked - I see a card deck! - but it didn't practically work: said card deck interacted at about 0.75-0.9fps. XD