4 ms·
> in VR dropping frames / latency directly maps to motion sickness, so it's not a case of "eh, I can deal with the framerate not being super solid" like it can
by schwap 11y ago
> in VR dropping frames / latency directly maps to motion sickness, so it's not a case of "eh, I can deal with the framerate not being super solid" like it can be on normal gaming.
Do you have any articles/papers about this? I'm not doubting you, just curious!
- tetraodonpuffer 11y agodon't have any papers specifically about the correlation between framerate / judder and sickness but this older article has some information http://blogs.valvesoftware.com/abrash/down-the-vr-rabbit-hole-fixing-judder/ http://blogs.valvesoftware.com/abrash/down-the-vr-rabbit-hol... as somebody who has major issues with their inner ear I can guarantee that you really do NOT want to get vertigo if you can at all help it