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Unfortunately this is socially positioned more like a TV or a games console, rather than a smartphone (used every day all day), which have much longer lifespans
by thetmkay 11y ago
Unfortunately this is socially positioned more like a TV or a games console, rather than a smartphone (used every day all day), which have much longer lifespans than a smartphone (5-10 years vs 2-5 years).
The interesting question is how long before this version of the Rift becomes obsolete, or will Oculus provide a contract-based upgrade plan (like for phones).
- p1esk 11y agoNo one in their right mind would expect this hardware to stay relevant for more than 1-2 years. If you can't afford to spend $600 once a year, get a better job, or stop buying expensive toys. I'd be totally OK with it costing $1000 if it could really provide a great VR experience.