5 ms·
I can't access the page, is this the official price? Was expecting something around the 400$-450$ range. This costs as much as a full blown PC.
by interdrift 11y ago
I can't access the page, is this the official price? Was expecting something around the 400$-450$ range. This costs as much as a full blown PC.
- strictnein 11y agoYep. And that's a subsidized price too, according to Palmer. https://twitter.com/PalmerLuckey/status/684511706677030912 https://twitter.com/PalmerLuckey/status/684511706677030912
- Lan 11y ago$599.00 is the official price before tax and shipping.
- tetraodonpuffer 11y agoa 599 PC is not going to have a GPU strong enough to give you any decent VR, 599 is about the starting point for the GPU only, I would honestly not go with anything less than a 980ti for a minimum of future-proofing, and unless you already have one I would wait for a Pascal card, which in any case will cost at least that much. in VR dropping frames / latency directly maps to motion sickness, so it's not a case of "eh, I can deal with the framerate not being super solid" like it can be on normal gaming. This costs less than some flagship cellphones, 599 is definitely not that much all things considered.
- schwap 11y ago> in VR dropping frames / latency directly maps to motion sickness, so it's not a case of "eh, I can deal with the framerate not being super solid" like it can be on normal gaming. Do you have any articles/papers about this? I'm not doubting you, just curious!
- tetraodonpuffer 11y agodon't have any papers specifically about the correlation between framerate / judder and sickness but this older article has some information http://blogs.valvesoftware.com/abrash/down-the-vr-rabbit-hole-fixing-judder/ http://blogs.valvesoftware.com/abrash/down-the-vr-rabbit-hol... as somebody who has major issues with their inner ear I can guarantee that you really do NOT want to get vertigo if you can at all help it
- AndrewKemendo 11y agoThis costs as much as a full blown PC. Except you'll also need a killer desktop PC that can run it [1]: - NVIDIA GTX 970 / AMD 290 equivalent or greater - Intel i5-4590 equivalent or greater - 8GB+ RAM - Compatible HDMI 1.3 video output - 2x USB 3.0 ports - Windows 7 SP1 or newer The Oculus Touch is stated to need 4 USB ports [2], not just two, so better plan for that as well So in total you are probably looking at close to $2,000 [3] to use the Rift not including whatever games or applications cost - of which there are not yet a lot of titles (I'm sure that will change in short order though). [1]http://www.pcgamer.com/oculus-rift-pc-requirements-revealed/ http://www.pcgamer.com/oculus-rift-pc-requirements-revealed/ [2]http://www.techtimes.com/articles/118068/20151219/excited-for-oculus-rift-youll-need-at-least-four-usb-ports.htm http://www.techtimes.com/articles/118068/20151219/excited-fo... [3]https://www.oculus.com/en-us/oculus-ready-pcs/ https://www.oculus.com/en-us/oculus-ready-pcs/
- pc86 11y agoMy (older) home PC pretty much hits the minimum (GTX 970 and the 4590 processor, but 16GB RAM). Honestly I couldn't tell you how many USB ports it has, I only use two. Looks like I'll be holding off consideration until I upgrade :)
- AndrewKemendo 11y agoI think you're in a minority, even among PC builders.
- strictnein 11y agoKind of like saying to buy a car you need a $300k house with a garage, when in fact many of the people buying a car already have a house with a garage. That's also not a "killer" desktop. The 290 is a a 2.5 year old card. The GTX 970 is equivalent to a 680 or 780. The 680 came out almost four years ago. If you had no computer at all, you could build that system for ~$700 - $750 ($200 CPU, $100 Mobo, $200 Used GPU, $50 RAM, $75 SSD, $100 Tower+PSU). But that's immaterial, as most early buyers of the Rift have hardware that meets the requirements above. And four USB ports? A $10-$20 powered USB hub solves that. Wouldn't surprise me if it came with one.
- deleted 11y ago[deleted]