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I'm the author of the article and the code example, and I can confirm that it runs well on Google Cardboard, Gear VR and the Oculus Rift DK2. By "running well"
by fabricius 11y ago
I'm the author of the article and the code example, and I can confirm that it runs well on Google Cardboard, Gear VR and the Oculus Rift DK2.
By "running well" I mean within the limitations of the framerate browsers can currently produce, which is definitely not 90 or 120 fps.
The best performance I've had with WebVR has been a very stable 75 fps in Firefox using this configuration: https://mail.mozilla.org/pipermail/web-vr-discuss/2015-November/000929.html https://mail.mozilla.org/pipermail/web-vr-discuss/2015-Novem...
- paraschopra 11y agoHow do you run on Gear VR? The Samsung browser doesn't support Web VR yet.
- fabricius 11y agohttps://www.reddit.com/r/GearVR/comments/3c061s/cardboard_on_gear_vr_for_s6_easy_nonroot_solution/ https://www.reddit.com/r/GearVR/comments/3c061s/cardboard_on...