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>but the dev flat out absolutely refuses to get on Steam, because he thinks the game ins't ready for that I once read an article that said you only get one rel
by noxToken 11y ago
>but the dev flat out absolutely refuses to get on Steam, because he thinks the game ins't ready for that
I once read an article that said you only get one release. There are exceptions to this rule, but it seems to be true.
If you choose to debut your game on Steam with the early-access model, it's usually your one shot to impress customers with your product. We all know that it isn't complete. However, the update tempo and promise tracking can easily tank your product if you fall behind. Taking an extended break, even with the early release model, is pretty much suicide.
I can only think of a handful of titles that hyped their early release AND got a second round of hype on full release. For most, however, the first time you put your game on Steam will be the only major press that you get.