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Upvoted, I consider these valuable for somebody that's going to systematically learn synthesis but for someone just looking to make sense of oscillators/ROmpler
by gtani 11y ago
Upvoted, I consider these valuable for somebody that's going to systematically learn synthesis but for someone just looking to make sense of oscillators/ROmplers/wavetables, filters, envelope and what not, i would just do tutorials on whatever you own: microbrute, bass station2, mopho, ES* models in Logic etc (also probably wounldn't spend much time on theory of Yamaha FM, Kawai additive, Casio phase distortion, which had more marketshare at the time of the SoS series)
Or read the books by Brian Shepherd (Refining Sound) or Rick Snoman (Dance music manual). For somebody serious, there's books by Miller Puckette and Charles Dodge
- wreckimnaked 11y agoor PureData/SuperCollider (:
- TheOtherHobbes 11y agoAlso worth looking out for a book by Allen Strange - Electronic Music: Systems, Techniques and Controls. There are plenty of good online tutorials too. This is quite a dated series now, and I always found it slightly self-indulgent even when it was fresh. Some of the theory is still useful, but digital synthesis has moved on. You can do a lot more with digital code-based systems, or even modern VSTs, than you can with vintage synths from the 1970s. Pretty much everyone uses samples when they need the sound of a real instrument or a classic drum machine, and this series doesn't spend nearly enough time on the art of abstract electronic sound design or (say) using the FFT features in Max/PD/some VSTs.