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Can anyone speak to using the Rift as an extended desktop? I've seen some mention of using it as an extended monitor in both Windows and OS X - has anyone with
by lsiunsuex 11y ago
Can anyone speak to using the Rift as an extended desktop? I've seen some mention of using it as an extended monitor in both Windows and OS X - has anyone with development devices used it with head tracking and had an almost infinite display?
How cool would it be to ditch multiple monitors and spread out over a 360 sphere code windows / browsers / documentation / etc... ? Use the head tracking to navigate the desktop world and still use the keyboard / mouse to interact.
- jc4p 11y agoFor what it's worth as of SDK 0.6.0 of the Oculus you can no longer use it as an extended display. Prior to 0.6.0 you could run the Oculus in either "Extended" mode which just made it show up as an extra monitor, or in "Direct" mode where apps directly displayed their contents on the Oculus (without you having to move the window, make it full screen, etc). What you're talking about however can easily be done with [Virtual Desktop](http://www.vrdesktop.net/ http://www.vrdesktop.net/) -- I've used it a few times while developing, it mostly works. It's definitely a nice experience to have your IDE infront of you, documentation a head tilt to the right, and Google a head tilt to the left, but the resolution was too low for me to be comfortable reading text for a long time on the DK2.