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How are startups responsible for empathy in college students?
by Natsu 11y ago
How are startups responsible for empathy in college students?
- petra 11y agoTeenagers have little face to face time , and a lot of social media time , due to the addictiveness of smartphones, and various social media apps and probably various games -mostly created in silicon valley. Face to face time is where you learn emotional intelligence and empathy. A simple example: usually in real life , when you hurt someone , you see him getting hurt and you might feel ashamed. Social media lacks that.
- Natsu 11y agoThat's an interesting theory. How would you test it to prove (or disprove) it? Would you predict that it would change as video chat becomes more commonplace? Why or why not?
- petra 11y agoThere's this study : http://www.csudh.edu/psych/Virtual_empathy_-_Positive_and_negative_impacts_of_going_online_upon_empathy_in_young_adults.pdf http://www.csudh.edu/psych/Virtual_empathy_-_Positive_and_ne... It says "little negative effects for online usage, except for gaming both for males and females", but the other thing it says - "little decrease in face to face time" contradicts other research that talks about greatly decreased face-to-face time : http://www.studentpulse.com/articles/1137/the-effect-of-technology-on-face-to-face-communication http://www.studentpulse.com/articles/1137/the-effect-of-tech... So it does require more research. As for changing to video chat - i'm sure that would help(to some extent, and depending on video chat quality [things like eye contact]) but the weird question is - how do you make face to face chat as addictive as facebook/reddit/HN ?