4 ms·
> The missing piece of information here is that while the quantity of items may be increasing, it is likely that the severity of those items is decreasing. The
by sandal 11y ago
> The missing piece of information here is that while the quantity of items may be increasing, it is likely that the severity of those items is decreasing. The truly urgent major issues get identified and fixed early in an app's life.
You can't assume this unless you freeze development. I wrote the essay... the opposite was true: rushed work was creating a runaway defect density while the product was externally experiencing growth, which in turn brought old tech debt to light as for example... things with a few percent defect rate that were easily to manually deal with before suddenly saw 10x-100x increase in frequency.
So... if you allow for a cooling phase, yes... you end up with a "more issues, but less severe" pattern. If you're in a high-growth situation with a development team that's at near 100% capacity utilization... you get infinite death graph doom. :-/