3 ms·
Here's my experience on my local devices: * Quad i7 16 GBytes GTX 970 OSX FFox - perfectly smooth * iPhone 6s+ - very smooth * Nexus 6p - slightly jumpy
by watmough 11y ago
Here's my experience on my local devices:
* Quad i7 16 GBytes GTX 970 OSX FFox - perfectly smooth
* iPhone 6s+ - very smooth
* Nexus 6p - slightly jumpy / laggy but still impressive
* Lumia 640 Windows Phone 10 - dFdx undeclared identifier (120,33)
There may be issues with webgl on the MBP if it's using Intel graphics, but I'd be pretty disappointed to get worse performance than an iPhone ...
For the curious, the Lumia error appears to stem from this: https://groups.google.com/forum/embed/#!topic/angleproject/-CcKYvupr80 https://groups.google.com/forum/embed/#!topic/angleproject/-...
- davej 11y agoYeah my rMBP uses an embedded Intel graphics card. The performance is horrible, ~2 fps, tried FF and Chrome.
- smskelley 11y agoEven with a discrete card (M370x), the performance is poor on my rMBP. I only tried Chrome, though.
- microcolonel 11y agoPerformance is pretty decent (around 48fps for a full page with lots of glyphs, 1080p) on my Intel HD 4400. This is on linux though. I hear the OS X intel drivers have some shader compiler pitfalls.