3 ms·
That's actually trivially doable and has been done for video games and board games.
by ig1 11y ago
That's actually trivially doable and has been done for video games and board games.
- lifeformed 11y agoOne that can play ANY game, not programmed to play a specific one.
- ig1 11y agoYes, it's trivial. For board games all AIs essentially use Alpha–beta pruning + scoring function and an approximation to that scoring function can be autogenerated using standard machine learning techniques. For (classic) video games it's actually somewhat similar but rather than a board being fed in as an input you just feed in a bitmap of the display (sometimes at a lower resolution using compression techniques to reduce input features) and optimize moves made to maximize the score at any point rather than end-game.