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In both Windows and OSX there are multiple choices for included font rendering libraries, so I'm not sure what the author is on about. There is no "system-level
by tadfisher 11y ago
In both Windows and OSX there are multiple choices for included font rendering libraries, so I'm not sure what the author is on about. There is no "system-level" font renderer on any of the three major OSes, and frankly such a thing doesn't make sense from an engineering standpoint.
- shmerl 11y agoIt might be not completely golbal, but fontconfig affects the vast majority of applications as far as I know. So it's something of that sort in a sense.
- the_why_of_y 11y agoWhat choices are there? On Windows, there is Uniscribe, DirectWrite (since Windows 7) and also the legacy GDI font rendering APIs. Probably Microsoft will never remove any of these options to ensure backward compatibility. On Mac OS X, you use CoreText - the legacy QuickDraw Text is deprecated and not even available for 64 bit applications. There are also applications that do not use the platform font rendering, e.g. Adobe has their own font rendering code and current versions of Chromium and Gecko use Harfbuzz on all platforms.