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In my opinion, the topic of game saves is merely a part of a larger and more interesting topic - the nature and handling of failure in games. theoryofgaming has
by nlawalker 11y ago
In my opinion, the topic of game saves is merely a part of a larger and more interesting topic - the nature and handling of failure in games. theoryofgaming has an article [1] about that, too, although it doesn't go all that deep.
[1]http://www.theoryofgaming.com/solving-the-problem-of-fail-states/ http://www.theoryofgaming.com/solving-the-problem-of-fail-st...
- dawnbreez 11y agoIf these guys stopped to define "failure state", this article would be golden. It seems that they use "fail state" exclusively to refer to situations where progress is reset, as opposed to any situation where the player has failed (i.e. died). It wasn't entirely clear until they started talking about Dark Souls that they weren't arguing against loss being part of fail states, only against fail states resulting in total, irreversible loss.