5 ms·
It's amazing how slow certain apps are, for example, on smartphones and how fine people are with it. Things that worked near-instantaneous on a desktop PC 15 ye
by nothis 11y ago
It's amazing how slow certain apps are, for example, on smartphones and how fine people are with it. Things that worked near-instantaneous on a desktop PC 15 years ago now take 5 seconds to load despite the hardware being way faster.
- speeder 11y agoEven on desktop... One of the reasons why I prefer to use "cloud" tools instead of LibreOffice is LibreOffice being slow... Xcode on the MacMini I use to work is just terrible, it is SLOOOOOOOOOOOOW. I wish I could code for iPhone with TurboC, the thing just worked, no loading time, if I hit a button, it do what I want instantly. Games are also getting notoriously bad, I've been seeing 2D games, with no particularly important special effects, get extremely slow on my computer (that can run some very beautiful older 3D games easily), Starbound is a very bad offender at this. But the one that pissed me off, is Epic Games launcher... Shadow Complex is free in december for PC, to get it you install Epic Games launcher, that then downloads and installs it. My gaming machine is old, and has some parts of it failing, and playing shadow complex tipped it over some edge and now it is overheating easily... at least I thought it was shadow complex fault, I eventually learned it was the launcher's fault, if I close everything and leave only the Epic Launcher open, it uses 100% of my GPU, and make its temperature shoot from 56C to 92C, it is just absurd... it does not even have any 3D on it, I have no idea why it uses the GPU, and why it needs that much GPU power!
- deleted 11y ago[deleted]
- l1n 11y agoBitcoin mining.
- deleted 11y ago[deleted]
- y4mi 11y agodoubtful, more likely a bug - and its supposedly getting addressed in an update in January.
- aplorbust 11y ago"I wish I could code for the iPhone with TurboC, the thing just worked, no loading time, if I hit a button it do what I wanted instantly." That was the past. This is the future. Always improving...
- vitd 11y agoXcode is extremely I/O bound. When it's not compiling, it's indexing. An SSD helps it a lot. (Which isn't to say Xcode doesn't have its problems, including speed. Just that it can be improved with better hardware.)
- mikeash 11y agoXcode is extremely slow even for operations that perform no IO at all, like code completion, or printing a variable in the debugger. (Seriously, I've had it take ten seconds to perform 'print foo', and not as a one-off thing either.)
- TwoBit 11y agoXcode chokes on large text files as well. A large file that VC++ can dislay and edit easily will be glacial to navigate and edit in Xcode.
- vitd 11y agoYeah, I've seen that, too. My experience has been that it takes several seconds to open the file or to switch back to it from another file, but once it's opened, I don't find editing it to be slow.
- vitd 11y agoYeah, the debugger one I don't get at all. I don't see the same problems in lldb on the command-line. In the past (when it was using gdb) I was told it was due to the data formatters. I would turn them off and the problem would go away, but I no longer see a way to turn them off.
- GFK_of_xmaspast 11y ago> I wish I could code for iPhone with TurboC, the thing just worked, no loading time, if I hit a button, it do what I want instantly. I haven't used turboc in over 20 years, but I don't recall it doing things like code completion and refactoring and all the other stuff one expects from a modern ide. (this is not to defend xcode)