4 ms·
1152x900 8bit = 1,036,800 bytes on screen 1920x1080 24bit = 6,220,800 bytes on screen So for starters, a lot of people are trying to push around more, larger,
by Lerc 11y ago
1152x900 8bit = 1,036,800 bytes on screen
1920x1080 24bit = 6,220,800 bytes on screen
So for starters, a lot of people are trying to push around more, larger, pixels.
Some years ago I did some experiments with the OLPC-XO essentially analysing this exact problem. Modern software on a platform weaker then current Entry-Level.
Analysing the overhead in printing a terminal text to a screen, I found a process that output a great deal of text but >dev/null took 1.5 seconds and tried a couple of different terminals.
7 seconds using bitmapped fonts
30 seconds using xft
6 minutes 34 seconds using vte (Pango/Cairo)
That's a lot of overhead. You get unicode, scalable fonts and extras but it all comes with a cost. Most of that cost isn't intrinsic to the additional capabilities, but just an accumulation of minor inefficiencies because the result was ok on the machines we were using at the time.
- lttlrck 11y agoLarger pixels?
- deleted 11y ago[deleted]
- ShinyCyril 11y agoAs in more bits per-pixel.
- bprieto 11y agoI think he meant larger in the sense that 24 bits is larger than 8 bits