6 ms·
Correction: 1TB for the default image [1] (...although, there are alternatives [2], and will probably require some technical effort to pull off) [1] https://s
by pavement 11y ago
Correction: 1TB for the default image [1]
(...although, there are alternatives [2], and will probably require some technical effort to pull off)
[1] https://support.steampowered.com/kb_article.php?ref=6372-YZBN-3066 https://support.steampowered.com/kb_article.php?ref=6372-YZB...
[2] http://repo.steamstatic.com/steamos/ http://repo.steamstatic.com/steamos/
- knome 11y agoI wonder how much space the average users steam games take up. It's possible they felt it better to demand space for average to high number of game installations up front rather than dealing with users that installed to small partitions and complain that steamos can't install their software. Using their regular linux client, I have more than a hundred gigabytes used between my Steam/ and SteamLibrary/ directories, and I don't even have that many games installed.
- striking 11y agoThose users can then buy super cheap external storage and plug it in via USB. You can make multiple SteamLibrary folders and put them wherever you'd like. I'm almost certain it's an oversight due to not caring.
- dogma1138 11y agoYou can't really load games from USB storage it takes ages and many actually fail. Also steam library can't be set to removable or network storage so if you want to use USB/NAS you'll have to hack it with some softlinks and even that might not work.
- deleted 11y ago[deleted]
- dogma1138 11y agoAAA at at least 20GB in size these days some are 50 or even larger. 1TB requirement (which can be easily circumvented if you use their installer instead of the disk image clone) isn't that big. I also think that SteamOS will end up being used as some sort of P2P cache in the long run those 50GB COD installs can't come cheap.