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How does LÖVE users handle source being open when distributing games? I would guess not everyone will be okay with their artwork, sound files and other resourc
by saintfiends 11y ago
How does LÖVE users handle source being open when distributing games?
I would guess not everyone will be okay with their artwork, sound files and other resources being available so easily.
- james-skemp 11y agoHTML5 game development is much the same. Even with compiled applications someone can get your code and resources if they want them, so ... I think if developers aren't okay with their resources being that available, they probably don't look at using frameworks like this.