3 ms·
Wow, that's a really exciting idea. How does one deal with the latency, though? I would see that as being the biggest technical issue standing in the way of a r
by ericd 17y ago
Wow, that's a really exciting idea. How does one deal with the latency, though? I would see that as being the biggest technical issue standing in the way of a really seamless experience. For the labor arbitrage application especially, if there was a sort of VR setup, I imagine that the lag would get sickening pretty quickly.
- tlb 17y agoVR goggles are OK with 150 mS round-trip delay, as long as the user's head movement is compensated for locally. There are lots of wrong ways to do it, such as moving the robot's head to match the operator's, but it's not too hard to do it the right way. It turns out the human nervous system has 100 - 200 mS delay. Peripheral nerves conduct at only 10 - 50 m/S, so your brain is already adapted to some delay. More delay makes juggling & stuff harder, but most office work is only slowed down slightly.