2 ms·
It's not that there is something fundamentally different about the easy mode, it's that the developer spends most of their time making sure the default mode wor
by krakensden 17y ago
It's not that there is something fundamentally different about the easy mode, it's that the developer spends most of their time making sure the default mode works.
In other words, it's not that easy mode just divides the damage you receive, it's that hard mode becomes easy mode with a damage multiplier.