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I might do that. I'm a little shy about it since I'm self taught. No one's actually looked at my code before haha
by isaiahg 11y ago
I might do that. I'm a little shy about it since I'm self taught. No one's actually looked at my code before haha
- SyneRyder 11y agoDon't be shy about that. The code in some successful commercial products is terrible. People who play a game care less about how elegant the code is and what language it's in, they just want to play something fun they enjoy. Please take advantage of the offers here to help bootstrap your own permanent website, and please consider making a paid version. Even if it's just an "I donated!" edition that does nothing but show their name on the title screen. Let people compensate you for your 6 years (!) of work, and help you bootstrap to bigger things (and at the very least cover your costs).
- isaiahg 11y agoThank you so much for your kind words. It really means a lot to me more than you know. You can bet I definitely would like something to come from this. I'm working on it full time without being paid. Even just a job would be life changing right now. I'd love to hear your take on what I'm thinking of doing with it and get any advice anyone has. I thought about making it a commercial game, but I'm very strong on the coding/design part of it and not so good at the marketing and promotion side. My current plan is to open source it actually and maybe set up a patreon account to help fund the development with donations. There are features I'd like but can't afford to do like online multiplayer. I haven't yet because I'm not sure how it conflicts with unity generated project files. I also made use of a few creative commons sound effects and I want to attribute and mark them right. So I'm not quite sure what I'll have to do to set it all up. I want to do it right. I'm thinking about doing the open source + donation route because I figured it would take the same amount of marketing effort as a commercial game and I'd much rather give it away than charge for it. Games are best when they're shared with each other.
- SyneRyder 11y agoOne tip: try adding an email address to your Hacker News profile, so that people are able to get in touch. You mentioned that a job would be life changing. Not sure if you're interested in freelancing, but if you're able to put together some kind of website about yourself & your skills and link it in your HN profile, it might help you catch more opportunities out there. People need a way to get in touch if they want to offer you an opportunity!