3 ms·
How would that have fixed Flash’s horrible CPU cost, chronic security vulnerabilities, awful touch support, or constant prone to crashing, even in the hands of
by Eric_WVGG 11y ago
How would that have fixed Flash’s horrible CPU cost, chronic security vulnerabilities, awful touch support, or constant prone to crashing, even in the hands of competent developers?
- guelo 11y agoPerformance-wise flash wasn't that bad on Windows. Probably because Adobe put in a decade's worth more engineering into Windows than Mac. And of course they were caught off guard by the iPhone, like the rest of the industry.
- Eric_WVGG 11y agoBetter than Mac… but not good http://www.pcworld.com/article/2960741/browsers/tested-how-flash-destroys-your-browsers-performance.html http://www.pcworld.com/article/2960741/browsers/tested-how-f...
- lmm 11y agoLike HTML5 is better at any of those? I'm pretty sure Flash crashed an order of magnitude less often than WebGL does.