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Yup, that's totally fair. I'm a big fan of a solid C++ core + wrapper language that maps to the domain I'm in. Very common in the games space to see C# for all
by vvanders 11y ago
Yup, that's totally fair. I'm a big fan of a solid C++ core + wrapper language that maps to the domain I'm in. Very common in the games space to see C# for all tooling/editor with the core engine in C++ for portability/performance.