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Wasn't the first main Wii hack (trucha bug) actually a bad implementation of RSA signature verification (strncmp instead of memcmp)? I don't know about the oth
by beefhash 11y ago
Wasn't the first main Wii hack (trucha bug) actually a bad implementation of RSA signature verification (strncmp instead of memcmp)?
I don't know about the other ones, but I thought they were all pretty much game-local.
- JoshTriplett 11y ago> Wasn't the first main Wii hack (trucha bug) actually a bad implementation of RSA signature verification (strncmp instead of memcmp)? Yes; with that bug, you could select a signature to collide with that had an early NUL and brute-force a signature that matched up to that NUL. > I don't know about the other ones, but I thought they were all pretty much game-local. No, at least two other exploitable issues occurred in the system software: Bannerbomb (http://wiibrew.org/wiki/Bannerbomb http://wiibrew.org/wiki/Bannerbomb) exploited the parsing of banners for data stored on an SD card (running arbitrary code when accessing the SD data management menu), and LetterBomb (http://wiibrew.org/wiki/LetterBomb http://wiibrew.org/wiki/LetterBomb) exploited the parsing of Wii Message Board "letters".