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> I pirate because I would never be afford all the things I want or use. That may apply for you, but seems empirically false. Take, for instance, 2D Boy's rece
by mikedouglas 17y ago
> I pirate because I would never be afford all the things I want or use.
That may apply for you, but seems empirically false. Take, for instance, 2D Boy's recent "Pay Want You Want". The plurality[0] chose to give $0.01 (the lowest possible amount). I really have a hard time believing that $0.01 was anywhere near the maximum of what the average customer could afford, or valued the game at.
As long as it's without consequence and easy enough, people will take what they can. Leave a six-pack of beer in a communal college dorm and see how long it lasts, if you don't believe me.
[0]: http://2dboy.com/blog/wp-content/uploads/2009/10/histogram.png http://2dboy.com/blog/wp-content/uploads/2009/10/histogram.p...
- rwolf 17y agoTo put the data another way, the majority chose a higher value. It's not clear that the equilibrium price and the mode are the same.
- mikedouglas 17y agoTrue, but 2D Boy should also be the exception when it comes to these "charitable" payments. They're a small indie game shop that produces top value content. How many of those >$1 payments would've disappeared if this was EA?
- rwolf 17y agoI agree: 2D Boy does not serve as a good example or counterexample of the OP.