4 ms·
it sounds your processor can't keep up with your sound buffer. you can start Google chrome up with --audio-buffer-size=2048 to increase it All audio technologi
by pippy 11y ago
it sounds your processor can't keep up with your sound buffer. you can start Google chrome up with --audio-buffer-size=2048 to increase it
All audio technologies have buffer issues, it's a pretty basic problem. it's not unique to web audio.
- djrogers 11y ago> it sounds your processor can't keep up with your sound buffer Is this 1994? We've been playing fancy, high definition, multi-channel audio on our computers for decades now, and it's been ages since I've seen it impact the CPU. > All audio technologies have buffer issues, it's a pretty basic problem. it's not unique to web audio. I would say that in 2015, for most people it is unique to web audio. Generally speaking when someone wants to play audio on their computer it just works.
- vortico 11y agoThis is because "fancy, high definition, multi-channel audio" has >40ms latency, so you cannot compare it with Web Audio, which is meant to be real time like in digital music settings, where often <8ms is required. You clearly do not understand the problem you are claiming to be simple.
- pjc50 11y agoHow can web audio be realtime when it doesn't have a realtime scheduler? That may be driving this problem: the browser's javascript engine not being scheduled in time by the underlying operating system.
- InclinedPlane 11y agoNope, that's not it, makes no difference. Saying that all audio technologies have issues is a dodge. Technology is hard, software is about dealing with problems not about passing the buck and saying "sorry it sucks, it's hard and I gave up". Computer audio isn't exactly rocket science, tons of products get it right, browser makers just can't be bothered to invest in it.
- TeMPOraL 11y ago> Computer audio isn't exactly rocket science Ironic, in the context of this article.