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If Sony cared about game quality they would never have allowed Knack to happen. More likely consoles are locked down because: 1. Exploits may allow cheats in
by Zikes 11y ago
If Sony cared about game quality they would never have allowed Knack to happen.
More likely consoles are locked down because:
1. Exploits may allow cheats in games, most worrying for multiplayer titles.
2. Exploits may allow unfair unlocking of achievements, which add to overall "gamer rank" systems.
3. Locking down the ecosystem ensures you pay the console tax to get your game on the system.
4. Locking down the ecosystem prevents game piracy, which is one of the very few advantages consoles have over PCs.
Edit: A surprising number of downvotes for claiming console makers care more about money than they do about their customers. Need I remind you that one of the only titles available for the PS4 on launch was a $50 port of Angry Birds?
- pjmlp 11y agoQuality issues still happen of course, but it is still way better than the majority of shareware, public domain, or many of the open source games one now has access to.
- pjc50 11y agoThe anti-cheating system is really the one aspect of a locked platform that benefits consumers by ensuring that people you play against are also locked down. Valve's anti-cheat seems to be merely OK and may have a false positive problem.
- Zikes 11y agoIt's a fine line on PC. There was some recent controversy over a relatively obscure title called "osu!" which did things like take screenshots, upload file contents, and upload a list of running processes, which many gamers were fairly upset about. Since a PC can do so much more than a console, there are privacy and security implications that anti-cheat systems have to take into consideration.