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Games have to ship on time to succeed. Towards the end developers cut corners wherever they can. Perhaps your suggestions were good but came too late in the de
by bayareaguy 19y ago
Games have to ship on time to succeed. Towards the end developers cut corners wherever they can. Perhaps your suggestions were good but came too late in the development cycle?
- pmjordan 19y agoThis was for speccing out the tech for the game that was about to go into production. I never ended up working on that because I left the company.