2 ms·
Cliff's comparison of Star Citizen's preorder process to gambling, painted in royal we, is obscene. I don't like to be dismissive, but it sounds like he's most
by microcolonel 11y ago
Cliff's comparison of Star Citizen's preorder process to gambling, painted in royal we, is obscene.
I don't like to be dismissive, but it sounds like he's mostly upset that their slimy marketing actually works; while meanwhile people haven't even heard of his company.
For kicks I looked at his company's website, and their top two titles are "Democracy 3", and "Big Pharma". i.e. he makes video games about regulation and a highly-regulated industry. After seeing these titles, the attitude makes a lot more sense.
- lovemenot 11y agoPerhaps there's a new product idea for Cliff: opt-in self-regulation. Whenever your urges become too strong, phone-a-friend for in-game counseling. Fight the pernicious Facebook-stalking fire with healthier Facebook-stalking fire. Alternatively, a new game called Slimy-Game-Developer, which simulates mind-control of millions of players while you optimise your revenues using too-effective psychological techniques.
- norea-armozel 11y agoI think he picked Star Citizen since you can spend close to thousands of real dollars (US) on items that don't physically exist. It's really no different than running an unregulated lottery since you can't be sure if Star Citizen will ever reach published state (It's been alpha close to two years IIRC). So, I think his comparison is close enough to question the validity of at least Kickerstarting projects like this.