4 ms·
Since we're basically saying what Nintendo should do here, I'll add in my two cents: They should make more games. New games not just spinoffs and sequels and m
by bobajeff 11y ago
Since we're basically saying what Nintendo should do here, I'll add in my two cents:
They should make more games. New games not just spinoffs and sequels and many of them. In fact they should limit each game series to 5 games each cycle (including spinoffs)
Give several small teams of about 7 people 2 years to finish their games. Reward the most financially successful teams with bonuses and more autonomy. Demote or retire the ones that we're not at all successful during the cycle.
- djur 11y agoNintendo's model has always been to use a relatively small number of common characters (Mario, Kirby, etc.) with varying game mechanics. There's more fundamental differences between any two given Mario titles than there is between, say, Watch Dogs and Grand Theft Auto. I would rather play ten high-quality Mario games with diverse mechanics than ten over-the-shoulder cover shooters where each one features a different gritty man shooting people for a different gritty reason.
- bobajeff 11y agoI never said they should make several GTA clones (though one couldn't hurt their library). Recycling the same material over and over again gets old real fast unless you're a die hard fan or toddler. It's also a bad idea for a entertainment company to rely so heavily on a few series like that.
- erik 11y agoWhile this would be a very cool formula for generating some interesting indie type games, that scale is far too small to produce anything that could compete in the AAA space. And good luck convincing anyone that retiring Mario, Zelda, and Pokemon would be a good idea.
- bobajeff 11y agoWhat about Minecraft? That was a small scale game that topped the charts longer than many big AAA games. Also, never said anything about retiring Mario, Zelda etc. You must have misread.