3 ms·
Sorry, but this article is pointless. There are no numbers whatsoever, everything can be squeezed down to "if it's not a messenger or a game¹, people won't use
by drdaeman 11y ago
Sorry, but this article is pointless. There are no numbers whatsoever, everything can be squeezed down to "if it's not a messenger or a game¹, people won't use it", and there's not even meaningful comparison to any alternative approaches. Like the users that forgot the app magically won't forget to talk to that Slack bot once in a month.
Literally, this article is nothing but an advertising for a refreshed product, with some wanna-be-viral-marketing attempt at sparking discussion by somewhat controversial statement of "not on app store". (Uh, sorry for being cynical here, but seriously...)
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[1] Not a full list.
- marwann 11y agoSorry you feel this way. It would be nice to update the article with actual figures indeed. And if I had to squeeze down the article, that'd be : "if you app doesn't imply repeated use, doesn't leverage context, takes room in your phone, if you don't have the necessary resources to develop it and update it on all platforms, and if it has to be integrated to a professional workflow for many users at once, don't go for it"