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Thanks, but what I had in mind was a chess game played on the internet, using for example, http://chessboardjs.com/ http://chessboardjs.com/. Can a recorded gam
by capex 11y ago
Thanks, but what I had in mind was a chess game played on the internet, using for example, http://chessboardjs.com/ http://chessboardjs.com/. Can a recorded game communicate a message?
- nekopa 11y agoHow about this: you use an AI to play your side, speed chess, 30 second time limit length of time for your move is a letter- 1-26, anything over 26 seconds is punctuation. Then arrange an instant messenger software to interface with the chess playing AI so you type up the message and it plays the move using the right length of time for each letter Then you can translate in real time, or save the moves with times and convert the whole message at once. Play multiple games to send longer messages... Then you could use a different shifting cypher for each colour to fool breaking the code, or even implement some kind of one time pad. Example here:http://www.chessbymail.com/score.htm http://www.chessbymail.com/score.htm
- capex 11y agoUsing time as the differentiator is a brilliant insight. Thank you.