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I think the main reason most /useful/ projects fails have to do with the initial user experience: 1- Is it easy to get started and installed? And that if the
by rmdoss 11y ago
I think the main reason most /useful/ projects fails have to do with the initial user experience:
1- Is it easy to get started and installed?
And that if the project pass the basic test that applies to any project, company or software:
2 - Is it useful and solves a problem?
If it is useful and people can actually get started on it, the project has good chances of doing well.