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I can't find the link (though I'm sure it was on HN at the time...), but there was a talk by the Sony PS4 compiler people that touched on this a while ago. They
by to3m 11y ago
I can't find the link (though I'm sure it was on HN at the time...), but there was a talk by the Sony PS4 compiler people that touched on this a while ago. They ended up open sourcing as much PS4 stuff as they could, not because they wanted to as such, but because it was taking them too much time to do the merge each time they updated their copy.
- 0x09 11y agohttp://llvm.org/devmtg/2013-11/slides/Robinson-PS4Toolchain.pdf http://llvm.org/devmtg/2013-11/slides/Robinson-PS4Toolchain.... It's the "Working with the LLVM Community" section.