4 ms·
I have been writing a game on my spare time that has an audio sequencer for interactive music. It currently runs on iOS and OSX. Initially I thought about doi
by yeureka 11y ago
I have been writing a game on my spare time that has an audio sequencer for interactive music.
It currently runs on iOS and OSX.
Initially I thought about doing an Android version as the code is all in C++ and it would be easy to port, but if the latency is as bad as described here I might not bother.