2 ms·
Compatibility isn't much of an issue unless you are doing something low level with the NDK, or are using an API that has changed significantly between versions
by dminor 17y ago
Compatibility isn't much of an issue unless you are doing something low level with the NDK, or are using an API that has changed significantly between versions (most are fairly stable). Otherwise just follow the recommendations from the Android team for different screen sizes, etc.
I haven't released my app yet and it's going to be free initially anyway, so I don't have any direct observations on revenue.
- chrisb 17y agoThanks for the information - glad to hear you haven't found compatibility too much of a problem. I don't plan to do any low-level stuff that might cause a problem.