3 ms·
I can't say for sure, but one of my guesses would be stability. By that I mean that the noise is acceptable for a single static image, because it doesn't change
by stefs 11y ago
I can't say for sure, but one of my guesses would be stability. By that I mean that the noise is acceptable for a single static image, because it doesn't change - but distracting in an animation if the dithering completely changes from frame to frame.
I might be a non-issue - either not noticeable or not distracting - and the real reason is that people just don't see banding as a problem or that the rendering overhead per-frame is too much.
- im2w1l 11y agoDithering seems to work for animated gifs.
- kuschku 11y agoIt’s very complicated there, too, though. As this article [1] shows, even with animated gifs you have often unstable dithering with artifacts somewhere in the image. [1] http://blog.pkh.me/p/21-high-quality-gif-with-ffmpeg.html http://blog.pkh.me/p/21-high-quality-gif-with-ffmpeg.html