3 ms·
>First time playing dorf >Make a nice, tidy fort, everything is going great >Out of booze and it’s winter >”Oh well, the farm’s still working” >suddenly >”U
by aresant 11y ago
>First time playing dorf
>Make a nice, tidy fort, everything is going great
>Out of booze and it’s winter
>”Oh well, the farm’s still working”
>suddenly
>”Urist McFarmer has gone berserk!”
>and, soon after
>”New migrants have arrived.”
>there are like 3 children with them
>they are on the entrance, where there’s a gigantic moat and a bridge
>Urist McFarmer is on the other side
>he pulls the lever to the bridge
>all of the children are on the bridge
>they fall down
>they are all still alive, they fell like 12 z-levels though
>the moat is almost completely red
>they’re crawling around, everything is broken oh god
>Urist McFarmer is finally put down by one of the miners
>children aren’t even starving or dehydrating, they’re just crawling there
>have to lock up the non-important people in a room so that they don’t diminish the food reserves
>the nobles are sad now, the miasma is getting to them
>dump the corpses in the moat, including urist mcfarmer
>the children are puking and still crawling, not even starving or dehydrating, just endless agony
>the migrants are still on the other side, they die too
>the only people left alive are a few miners and a farmer
>and the children
>they never die
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- shostack 11y ago>children aren’t even starving or dehydrating, they’re just crawling there >dump the corpses in the moat, including urist mcfarmer >the children are puking and still crawling, not even starving or dehydrating, just endless agony As morbid as it may be, I think I may have pieced together why the children didn't starve...