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If anyone ever says we still need flash - I'll link them to this page. These "kiddy"-like interfaces are so common in flash but I haven't seen a good one done i
by degenerate 11y ago
If anyone ever says we still need flash - I'll link them to this page. These "kiddy"-like interfaces are so common in flash but I haven't seen a good one done in HTML5 until just now.
- _august 11y agoWhat kind of tools are used to make something like this? Just browser/editor, or something more for timelines like flash?
- seivan 11y agoYou can look into Phaser.js, a 2d game framework. I am sure there are editors out there to build up your animation references. Spine Editor or why not just do your animations with a spritesheet?
- bduerst 11y agoIt looks like they're using Polymer.js (aka web components), but I've never seen it used for a video game before.
- andrewmcwatters 11y agoI hope you mean "we" as in the web or software development community at large, and not "we" as people in general. Because it would be a complete joke to tell production studios to use HTML5.
- spankalee 11y agoRelevant, I suppose: http://www.engadget.com/2015/12/01/adobe-flash-professional-now-animate-cc/ http://www.engadget.com/2015/12/01/adobe-flash-professional-...
- dogma1138 11y agoThe community needs their content creation tools regardless what they output. If you can have have all the graphical toolkit and action script to work with for creating the content why do you care what's the output media is as long it preserves all of your original content and functionality? I don't think there much functionality limitation when you use the current Adobe tools if you decide to export it to HTML5/Canvas rather than to a Flash format. At this point i don't think that even Adobe wants to maintain flash anymore, it's a liability for them. It was great when you had to have Shockwave/Flash and they pretty much had exclusivity over it, but as long as they still have one of the best professional content creation tool suits around sticking with Flash can only cost them costumers.