3 ms·
That's nice, but the word "script" was nowhere on that page. It supports ActionScript? That is what made Flash special, the union of code and art. I'm unaware o
by mei0Iesh 11y ago
That's nice, but the word "script" was nowhere on that page. It supports ActionScript? That is what made Flash special, the union of code and art. I'm unaware of a complete authoring environment for artistic coders to produce things like they could with Flash. In Flash it wasn't all graphics, or all code, you could mix and match any way you wanted. You could right-click right on a visual object, and put script directly on it, along with its own more typical video-like animation keyframes, and along with separate complete code documents to control everything at once. It was really powerful.
Also, it says CC. I've thus far managed to protest the forced subscription model, which Adobe can only get away with by flexing their near-monopoly position. If it is subscription-only, and especially if it doesn't support ActionScript, I won't be paying them any money.
- deleted 11y ago[deleted]
- deleted 11y ago[deleted]
- larsiusprime 11y agoI doubt they've removed it unless they're splitting animation off into a separate product. A big push in the last year was the create custom export plugins to expand Flash's interactivity base from just SWF files. For instance, you can use Haxe+OpenFL[1] with Flash CC now, and thus maintain an ActionScript-y programming model, but also export your projects (with full swf support) to C++ and HTML5: https://www.youtube.com/watch?v=BhE07Y9TUJU https://www.youtube.com/watch?v=BhE07Y9TUJU [1](http://www.openfl.org http://www.openfl.org)
- joe_momma 11y agoThis is very true, and kinda makes this product already seem obsolete if I can code in my favorite IDE instead starting this massive load of crap up. I don't think HTML5 needs an IDE such as this. Flash was a wonderful way to learn about object oriented programming because you could literally draw an object and add code to it, as you described. However, I think controlling objects appearances with CSS instead of the IDE or direct code that is mixed with other ActionScript is what finally converted me away from Flash. The new CSS3 features were too good to pass up especially if I could use them for free and with any text editor.