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I'm glad you asked! :) I created it in Adobe Illustrator using a gradient mesh: http://i.imgur.com/kuuFVO2.png http://i.imgur.com/kuuFVO2.png Illustrator's gr
by dhotson 11y ago
I'm glad you asked! :)
I created it in Adobe Illustrator using a gradient mesh:
http://i.imgur.com/kuuFVO2.png http://i.imgur.com/kuuFVO2.png
Illustrator's gradient mesh tool lets you create a grid of points where you can choose a colour for each point. I overlayed the grid onto the sprite and estimated the distance at each point.
- flashman 11y agoThat's a really clever solution!
- ekianjo 11y agoIs that something one can do with Inkscape as well ?
- voltagex_ 11y agoNope, wonder how much it would cost to get it implemented?
- simoncion 11y agoYou sure? http://wiki.inkscape.org/wiki/index.php/Mesh_Gradients http://wiki.inkscape.org/wiki/index.php/Mesh_Gradients http://www.shmoggo.com/inkscape-tutorials/how-to-unlock-the-gradient-mesh-tool-in-inkscape/ http://www.shmoggo.com/inkscape-tutorials/how-to-unlock-the-...
- voltagex_ 11y agoEvidently not! Nice find.
- stuaxo 11y agoThey have been building it, AFAICT looks like it's in the dev builds. http://wiki.inkscape.org/wiki/index.php/Mesh_Gradients http://wiki.inkscape.org/wiki/index.php/Mesh_Gradients
- zionpi 11y agoYou mean each point?That's really tough work.
- egypturnash 11y agoHe didn't have to color in every single pixel. The gradient mesh lets you create a loose grid of Bezier curves, with a color set at each intersection; Illustrator will interpolate between them.