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I understand the sentiment but it's hard to stop a train this big in motion at this speed. But the point remains, we've had: WebGL, SVG, Canvas, web workers, l
by whistlerbrk 11y ago
I understand the sentiment but it's hard to stop a train this big in motion at this speed.
But the point remains, we've had: WebGL, SVG, Canvas, web workers, local state, etc, etc - some for many years - and _most_ of us use barely any of those. We do need time to use these APIs or libraries which make them more useable and explore.