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Are there other (former/current) demomakers around here ? I released these ones a long while back (ie circa 95-98): Obez/KlOon http://www.pouet.net/prod.php?w
by thibaut_barrere 17y ago
Are there other (former/current) demomakers around here ?
I released these ones a long while back (ie circa 95-98):
Obez/KlOon http://www.pouet.net/prod.php?which=17268 http://www.pouet.net/prod.php?which=17268 (soft real phong rendering)
Nikki/Jinrikisha http://www.pouet.net/prod.php?which=1368 http://www.pouet.net/prod.php?which=1368
I'm planning to experiment with ruby-based demo (maybe using Jemini - see http://www.learnivore.com/search/jemini http://www.learnivore.com/search/jemini) when I'll have more time this year.
- daeken 17y agoI'm an assembly hacker (long time reverse-engineer, lately focused on compiler/kernel development) looking to get into the demoscene, but I've spent more time thinking and less time doing. I've built a few little fun things that are almost demo-related (I built a (x86 PC) bootblock breakout game that used the actual VGA memory to do collision detection, and a few other little things), but no actual demos. Is the best way to get into the scene to just start building things, or is it worthwhile to seek group contacts and try to get on an established team? This will likely sound horrible for someone who wants to get into the scene, but I have a hard time coming up with an idea that's both interesting and doable given the restraints in which I want it to operate. This has been my biggest stumbling block so far, but I think that once I get one real project under my belt, I'll be considerably better off. As a sidenote, if anyone here is interested in starting up a little group, I'm game.
- thibaut_barrere 17y agoWell back in the days, I just started out experimenting with some effects (ie standalone piece of graphic effect), or music. At some point I had various effects available handy, so I started sharing this inside the college, met a few people, went to demoparties etc. After that people approached me to ask if we could work together etc. Well I think the most important thing is to try doing a little something, see how it goes etc. This can be time-boxed like any other hobbies.
- p0nce 17y agoStart building doable things, and start now. The tricky part is not to find interesting ideas but to find the time to implement these.
- elblanco 17y agoYou should look around. At least get one gfx guy and one musician and you can probably start turning out stuff. Setup a site and just start releasing. If you want to participate in the parties, you most likely have to find one you can personally attend in order to enter. Depending on where you are this can be either easy or hard. But it's worth the trip, demo scene parties are tons of fun. Even small ones with a dozen people. I probably went to a dozen or so small scene parties and one big one during my peak in the 90's. And this was in the U.S. which tends to have far fewer parties than Europe. Checkout http://www.scene.org/sitser.php http://www.scene.org/sitser.php for irc servers, you can usually find lots of sceners hanging around in #trax.
- Voltage 17y agoActually I went to the Syntax party in Melbourne last October. You can see the retro invitation in the article (number 5). I met some cool Sydney based sceners and we had beer and food at my place a couple of days ago. We've just formed a new group. We'll be doing PC based demos and c64 demos. In the scene in the late 80's for a couple of years, then lurking for a lot of years... and now back in.
- pavlov 17y agoI used to do graphics in the demoscene, and contributed to a couple of demos. Here's the ones I remember best: Tesla - http://www.pouet.net/prod.php?which=33 http://www.pouet.net/prod.php?which=33 Contour - http://www.pouet.net/prod.php?which=31 http://www.pouet.net/prod.php?which=31 Live Evil - http://www.pouet.net/prod.php?which=297 http://www.pouet.net/prod.php?which=297 13/10/99 - http://www.pouet.net/prod.php?which=3291 http://www.pouet.net/prod.php?which=3291 (This one is actually a video demo, something I made alone without a coder.) Nowadays I've turned to programming and make visual effects software. Most likely I never would have ended up on this career if it wasn't for the demoscene, so I feel lucky to have been there!
- elblanco 17y agoI was a musician for a while for a number of relatively unknown groups. I mostly tool around now with a bunch of semi-retired sceners. We occasionally put out a small demo. Nothing as good as these, but we do it all for fun. http://fulcrum.antisoc.net/ http://fulcrum.antisoc.net/ I still put out the occasional tune.