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Knowing what race you are facing allows you to pick a build which is defensible against the greatest number of early strategies common to that race (you know if
by Malician 11y ago
Knowing what race you are facing allows you to pick a build which is defensible against the greatest number of early strategies common to that race (you know if you might get hit with six pool, 4 gate, or bunker rush.)
It's relatively easy to program a version of all these basic builds for each race into the AI. It's practically impossible to configure an AI so that it can scout all possible common early builds for 3 different races and respond properly to each one. Even a human has no single build that works against everything, and will go into really really strange improvised responses when they get hit by something unexpected.
- Havoc 11y agoI get the basic logic of using random. I just doubt it translates well to AI. As you say "practically impossible to configure an AI so that it can scout all possible common early builds" so an AI is essentially flying blind anyway. Hence no advantage in picking random just more things to worry about.
- Malician 11y ago"It's really hard" does not lead to "so there's no point trying." Facing 1/3 the builds increases your success rate drastically.