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Interesting points: * in-flight entertainment system devs allowed to run open source * system is "online" via aircrafts satellite internet connec
by jt2190 11y ago
Interesting points:
* in-flight entertainment system devs allowed to run
open source
* system is "online" via aircrafts satellite
internet connection
* devs pushed fixes mid-flight
(Edit: The article headline is Aircraft customer experience on a new level)
- jcsnv 11y ago> devs pushed fixes mid-flight Scary, even if the entertainment system is not connected to the flight equipment.
- stpe 11y agoThe article says the issue, discussed with Yle (the content provider), was fixed mid-flight - it doesn't say anything about a fix being pushed. For all with know it might not even be the code, maybe it was a property in the JSON-data of a news article that was changed from left-aligned to right-aligned? Also - no matter if it is relevant or not in the case - being able to deploy and update fixes to a system in production without anyone noticing is a testament to good system design - and even a requirement in many cases.
- iSnow 11y ago>devs pushed fixes mid-flight They don't say they updated the flying server midflight, though: "An issue was spotted mid-flight, discussed over Slack with Yle (located in Helsinki) and fixed immediately. The fix was visible whilst airborne, 10 minutes later when the latest news were updated to the aircraft." It could well have been an issue in the infrastructure on the ground which led to garbled news. Then they pushed a fix on the ground and 10m later, the flying system got rid of the glitch. Purely to make it more dramatic, I would have been vague about that too if the fix was to the ground-based infrastructure.
- dang 11y ago> (Edit: The article headline is Aircraft customer experience on a new level) Yes, the submission title here is an example of how editorializing by picking a single detail usually ends up determining the entire discussion. We didn't change it, but probably should have.