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I have read several of the books that talk about what happened during the 80's and 90's in the video game era. 1) I also really wanted to hear more about the t
by icefox 11y ago
I have read several of the books that talk about what happened during the 80's and 90's in the video game era.
1) I also really wanted to hear more about the technology side. But it is clear after reading the books that almost all technology for Sony, Sega, and Nintendo was done in Japan. This meant that any story about what happened here in the U.S. can't be about the tech, but is much more about the marketing. Perhaps there is a wonderful book in Japan filled with interviews and stories that just needs to be translated, but I don't know of it.
2) Your right, the primary sources for the book were from Sega America. In the talk linked here the author makes it clear that he wasn't allowed much of any interview time with people from Nintendo, but maybe this isn't a bad thing. Nintendo was honestly a boring story. They do the same thing year after year, putting out good games for decent value. Sure they have a few wacky left field things (like owning a chucky-cheese at one point), but their main story isn't anything that crazy.
This is what I mean by it was an entertaining story to read. If you were to write a novel about consoles in the US during this particular time period you have to talk about the marketing and using the perspective of Sega to drive the narrative gives the audience a maddening rise and fall that is entertaining. Everyone has had that time everything went right or everything went wrong and everyone likes to talk about what they should have done and how they could have been great etc. It is a polarizing book, but if you don't expect it to be all the tech it is a decent story.