2 ms·
This is an interesting approach but it seems to be less effective than existing patch based texture synthesis approaches like http://www.cc.gatech.edu/gvu/perce
by mattnewport 11y ago
This is an interesting approach but it seems to be less effective than existing patch based texture synthesis approaches like http://www.cc.gatech.edu/gvu/perception//projects/graphcuttextures/ http://www.cc.gatech.edu/gvu/perception//projects/graphcutte... and not obviously better than even simpler pixel based approaches. Using deep CNNs here doesn't appear to be improving results over existing techniques.
I point this out because existing texture synthesis methods work surprisingly well already and to anyone not familiar with them it may appear that the results achieved here would be very difficult to produce when there are already quite effective techniques in existence.