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It does pretty much corner the market on PC gaming, though, which is the single biggest segment of people that care about hardware-accelerated 3D graphics. Ope
by douche 11y ago
It does pretty much corner the market on PC gaming, though, which is the single biggest segment of people that care about hardware-accelerated 3D graphics.
OpenGL seems to be making a bit of a comeback, with Steam trying to expand offerings for Mac and Linux, and presumably, their Steam Machines. Although I'm doubtful how many people that build multi-platform titles are actually doing the nitty-gritty graphics programming on those different platforms - most of the titles I've seen are using engines like Unity or Unreal that abstract out already.
- fsloth 11y ago"It does pretty much corner the market on PC gaming, though, which is the single biggest segment of people that care about hardware-accelerated 3D graphics." There are 2 billion cars in the world "soonish". The digitial only dashboards will probably not run on DirectX. http://www.audi.com/com/brand/en/vorsprung_durch_technik/content/2014/03/audi-virtual-cockpit.html http://www.audi.com/com/brand/en/vorsprung_durch_technik/con...
- Guthur 11y agoIt's easy to just see it from the pc market perspective but there are a lot of non pc gaming platforms; mobile and consoles. Also is not only about gaming it's also about those fancy GUIs on cars fridges coffee machines etc
- douche 11y agoBut are most of those actually going to use Vulkan? Mobile devices had OpenGL ES, which was similar but not the same. Consoles had their own graphics APIs, which were again, similar, but different. Maybe VR will be the next frontier for pushing the envelope on graphics performance, but for at least 20 years, it's been PC games leading the way forward. Appliances should not have GUIs... shakes cane at those damn kids on the lawn
- deleted 11y ago[deleted]