2 ms·
That's generally the rule in C/C++-land. If you have two shared objects/dlls linked into your program that are linked with different versions of the C++ runtime
by anon4 11y ago
That's generally the rule in C/C++-land. If you have two shared objects/dlls linked into your program that are linked with different versions of the C++ runtime, it's not safe for an object allocated by one to be freed by the other.