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The Astoria project at Microsoft failed because a breakthrough was needed to overcome the complexity of the software development challenge. Microsoft tried to a
by stevep2007 11y ago
The Astoria project at Microsoft failed because a breakthrough was needed to overcome the complexity of the software development challenge. Microsoft tried to automate mapping the Android UI into the Windows 10 UI and to map Google services within the app such as maps, payments and notifications into Microsoft equivalents. Automated conversion of a UI from one platform to another has never been successfully demonstrated.
When I first saw Microsoft's Android bridge at Build 15, I thought it was achievable. But project Astoria as it is called is much too complex. Drawing on my architectural knowledge of the underlying Microsoft/Lumia hardware that is very similar to Android phones.I concluded that in the context of partitioning the device or running a VM Microsoft would succeed. But Microsoft tried something much more ambitious.
- bingobob 11y agoGoogle Play Services are also updated every few month, Microsoft would always behind the eightball when trying to remap services. but what is truly impressive from Microsoft is there Xbox 360 Emulation on the Xbox One go check it out you will be surprised
- johansch 11y agoEmulating a stationary target for which you own the source code is a completely different thing.
- rasz_pl 11y agofor truly impressive look up Bleemcast!, Playstation emulator running on Dreamcast. https://www.youtube.com/watch?v=5-tQX-XZhX0 https://www.youtube.com/watch?v=5-tQX-XZhX0
- Grazester 11y agoThis was impressive indeed. It was written entirely in assembly(not using the DC katana library or directX) to get the most out of the Dreamcast. Also it was years and years before they were able to crack it to be able to copy the discs and by which time both the Dreamcast and Bleem were long dead. The author has a post on a gaming forums about a few years back. Pretty cool stuff given the tiny size of the team that worked on this and the financial resources available to them. Sony eventually sued them into the ground.